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COMPUTER SCIENCE & ENGINEERING

   

Computer Science is the study of ways to advance the principles behind the engineering of software, hardware and information systems.

From home video game systems to hospital monitoring equipment, computer systems are part of every aspect of contemporary culture. Computer scientists and engineers design, build and improve these systems, finding new applications for sophisticated technology.

COMPUTER ENGINEERS

Determine just how much information you can store on any hard drive
Figure out what instructions a computer needs in order to turn on and move information around
Design cables which link computers together to form networks
Develop peripheral computing devices such as printers, modems, scanners and digital cameras

It is a constructive science with experimental and mathematically theoretical sides. Computer scientists study, build, analyse and report on new designs for computers, databases, communication systems, programming languages and algorithms for programs.

As a computer science and engineering student at PSNA, you'll receive a solid background in engineering fundamentals that will allow you to adapt to newly introduced systems and methods; you'll also have the chance to work with well-respected researchers on projects that represent the cutting edge of computer science today.

LABORATORIES
Programming Languages Laboratory - I
RDBMS and Artificial Intelligence Laboratory
Visual Programming and Computer Graphics Laboratory
Data Structures and Algorithm Laboratory
Programming Languages Laboratory - II
Internet and Networking Laboratory

The Department also has a separate Lab for PG students.

INFRASTRUCTURES
The department uses Main Computer Centre. All the latest softwares are available in the centre. A department library with more than 200 books and journals is attached to the department for the benefit of the faculty.

ACADEMIC ACHIEVEMENTS
Among the students of the last three batches 7 students are rank holders and 40 students have secured Distinction.

   
 
 
 
SYLLABUS
SEMESTER I

Theory

Chemistry I
Engineering Mechanics
Language Elective I
Mathematics I
Physics I


Practical

Computer Practice I
Workshop Practice

 
SEMESTER II

Theory

Discrete Mathematics
Language Elective II
Mathematics II
Programming and Data Structures
Semiconductor Physics and Opto Electronics

Practical

Programming and Data Structures Lab
Engineering Graphics

 
 
SEMESTER III

Theory

Database Management Systems
Digital Systems
Electrical Engineering and Control Systems
Introduction to Analysis of Algorithms
Mathematics III
System Software

Practical

Digital Lab
System Software and DBMS Lab

 
SEMESTER IV

Theory

Artificial Intelligence
Computer Architecture I
Electronic Circuits
Interactive Computer Graphics
Object Oriented Programming
Probability and Queueing Theory


Practical

Electronics Lab
Object Oriented Programming Lab

 
SEMESTER V

Theory

Analog, Digital and Data Communication
Digital Signal Processing
Elective I
Microprocessors
Operating Systems
Theory of Computation

Practical

Microprocessor Lab
Operating Systems Lab

 
SEMESTER VI

Theory

Computer Architecture II
Computer Networks
Elective II
Engineering Economics and Financial Accounting
Principles of Compiler Design
Software Engineering

Practical

Compiler Lab
Network Programming Lab

 
SEMESTER VII

Theory

Elective III
Elective IV
Object Oriented System Analysis and Design
Principles of Management
Principles of Programming Languages
Web Technology

Practical

Comprehension
Internet Programming Lab
Software Systems Development Lab

 
SEMESTER VIII

Theory

Elective V
Elective VI

Practical

Project Work

 
REVISED SYLLABUS 2004
SEMESTER I

Theory

English - I
Mathematics - I
Physics - I
Chemistry - I
Engineering Graphics
Fundamentals of Computing


Practical

Physics Lab
Computer Practice I
Engineering Practices Lab
Chemistry Lab

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